Half-Life received acclaim for its graphics, realistic gameplay, and seamless narrative. The game's engine, GoldSrc, is a heavily modified version of the Quake engine licensed from id Software. Valve co-founder Gabe Newell said the team aimed to create an immersive world rather than a "shooting gallery". Unlike many other games at the time, the player has almost complete uninterrupted control of Freeman, and the story is told mostly through scripted sequences seen through his eyes. Gordon Freeman, who must fight his way out of the Black Mesa research facility after an experiment goes wrong, fighting enemies and solving puzzles. It was Valve's debut product and the first in the Half-Life series. Half-Life (stylized as H?LF-LIFE) is a science fiction first-person shooter video game developed by Valve and published by Sierra Studios for Microsoft Windows in 1998.
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